vrLib SDK Documentation
DeviceName Property
NamespacesVideoRayManipulatorDeviceName
A device name so the user can identify the device in the UI
Declaration Syntax
C#Visual BasicVisual C++
public string DeviceName { get; }
Public ReadOnly Property DeviceName As String
public:
virtual property String^ DeviceName {
	String^ get () sealed;
}
Value

Assembly: vrLib (Module: vrLib) Version: 2.0.1.0 (2.0.1.0)