vrLib SDK Documentation
Lock Property
NamespacesVideoRayManipulatorLock
Thread syncronization object for Manipulator class As this is a publically accessible lock, please be VERY!!!! careful to avoid deadlock conditions.
Declaration Syntax
C#Visual BasicVisual C++
public Object Lock { get; private set; }
Public Property Lock As Object
public:
property Object^ Lock {
	Object^ get ();
	void set (Object^ value);
}

Assembly: vrLib (Module: vrLib) Version: 2.0.1.0 (2.0.1.0)