Construct a protocol packet from a header buffer and a payload buffer
Namespace:
VideoRay.Communication
Assembly:
vrLib (in vrLib.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
C# |
---|
public Protocol_PRO4_Packet(
byte[] headerBuffer,
byte[] payload
) |
Visual Basic (Declaration) |
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Public Sub New ( _
headerBuffer As Byte(), _
payload As Byte() _
) |
Parameters
- headerBuffer
- Type: array<
System..::.Byte
>[]()[]
byte array with header data
- payload
- Type: array<
System..::.Byte
>[]()[]
byte array with payload data, the payload checksum should be the last byte in the payload array
See Also