Handler for device specific responses

Namespace:  VideoRay.Communication
Assembly:  vrLib (in vrLib.dll) Version: 2.0.0.0 (2.0.0.0)

Syntax

C#
public bool HandleResponse_DeviceSpecific(
	int responseTypeId,
	byte[] buf
)
Visual Basic (Declaration)
Public Function HandleResponse_DeviceSpecific ( _
	responseTypeId As Integer, _
	buf As Byte() _
) As Boolean
Visual C++
public:
virtual bool HandleResponse_DeviceSpecific(
	int responseTypeId, 
	array<unsigned char>^ buf
) sealed

Parameters

responseTypeId
Type: System..::.Int32
An ID indicating the type of the device specifc response
buf
Type: array< System..::.Byte >[]()[]
Response data

Implements

Protocol_PRO4_IDevice..::.HandleResponse_DeviceSpecific(Int32, array<Byte>[]()[])

See Also