Set a byte in the data payload portion of the packet

Namespace:  VideoRay.Communication
Assembly:  vrLib (in vrLib.dll) Version: 2.0.0.0 (2.0.0.0)

Syntax

C#
public void SetData(
	byte data,
	uint dataIndex
)
Visual Basic (Declaration)
Public Sub SetData ( _
	data As Byte, _
	dataIndex As UInteger _
)
Visual C++
public:
void SetData(
	unsigned char data, 
	unsigned int dataIndex
)

Parameters

data
Type: System..::.Byte
Value to set
dataIndex
Type: System..::.UInt32
zero based index into data payload (0==first payload byte)

See Also