Set a byte in the data payload portion of the packet
Namespace:
VideoRay.CommunicationAssembly: vrLib (in vrLib.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
C# |
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public void SetData( byte data, uint dataIndex ) |
Visual Basic (Declaration) |
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Public Sub SetData ( _ data As Byte, _ dataIndex As UInteger _ ) |
Visual C++ |
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public: void SetData( unsigned char data, unsigned int dataIndex ) |
Parameters
- data
- Type: System..::.Byte
Value to set
- dataIndex
- Type: System..::.UInt32
zero based index into data payload (0==first payload byte)