Test to check if packet is devices specific
Namespace:
VideoRay.CommunicationAssembly: vrLib (in vrLib.dll) Version: 2.0.0.0 (2.0.0.0)
Syntax
C# |
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public bool IsDeviceSpecific { get; } |
Visual Basic (Declaration) |
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Public ReadOnly Property IsDeviceSpecific As Boolean |
Visual C++ |
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public: property bool IsDeviceSpecific { bool get (); } |