The Navigation class contains all orientation, velocity, acceleration, and position data available
| C# | Visual Basic | Visual C++ |
public class Navigation
Public Class Navigation
public ref class Navigation
| All Members | Constructors | Methods | Properties | Fields | |
| Icon | Member | Description |
|---|---|---|
| Navigation()()() | Initializes a new instance of the Navigation class | |
| Accel_linear |
Linear acceleration vector if available
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| Accel_rotation |
Rotational acceleration vector if available
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| Depth |
Depth in meters
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| DepthToRawPressure(Double) |
Convert a depth to the associated raw pressure.
Takes into account zero offset
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| Equals(Object) | (Inherited from Object.) | |
| GetHashCode()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetType()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
| HeaveAcceleration | ||
| MagenticDeclination |
Gets or sets the magentic declination.
| |
| Orientation |
Orintation vector
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| Pitch | ||
| PitchAcceleration | ||
| Pos |
Position vector if available
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| Pressure |
Pressure as read by a pressure sensor
Setting this property sets botht eh raw pressure and the associated coordinate in the position vector
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| PressureOffset_Set()()() |
Sets the zero offset to be current pressure.
If the pressure reading is above resonable limits then it sets the zero to be 1 std atmosphere
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| PressureOffset_Zero()()() |
Resets the zero compensation pressure offset.
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| RawPressure |
Raw pressure without the zero offset subtracted out
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| Roll | ||
| RollAcceleration | ||
| SurgeAcceleration | ||
| SwayAcceleration | ||
| ToString()()() | (Inherited from Object.) | |
| Yaw | ||
| YawAcceleration |
| Object | |
| Navigation | |