The Navigation class contains all orientation, velocity, acceleration, and position data available
Declaration Syntax
C# | Visual Basic | Visual C++ |
public class Navigation
Public Class Navigation
public ref class Navigation
Members
All Members | Constructors | Methods | Properties | Fields | |
Icon | Member | Description |
---|---|---|
Navigation()()() | Initializes a new instance of the Navigation class | |
Accel_linear |
Linear acceleration vector if available
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Accel_rotation |
Rotational acceleration vector if available
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Depth |
Depth in meters
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DepthToRawPressure(Double) |
Convert a depth to the associated raw pressure.
Takes into account zero offset
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Equals(Object) | (Inherited from Object.) | |
GetHashCode()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
GetType()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
HeaveAcceleration | ||
MagenticDeclination |
Gets or sets the magentic declination.
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Orientation |
Orintation vector
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Pitch | ||
PitchAcceleration | ||
Pos |
Position vector if available
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Pressure |
Pressure as read by a pressure sensor
Setting this property sets botht eh raw pressure and the associated coordinate in the position vector
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PressureOffset_Set()()() |
Sets the zero offset to be current pressure.
If the pressure reading is above resonable limits then it sets the zero to be 1 std atmosphere
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PressureOffset_Zero()()() |
Resets the zero compensation pressure offset.
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RawPressure |
Raw pressure without the zero offset subtracted out
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Roll | ||
RollAcceleration | ||
SurgeAcceleration | ||
SwayAcceleration | ||
ToString()()() | (Inherited from Object.) | |
Yaw | ||
YawAcceleration |
Inheritance Hierarchy
Object | |
Navigation |