vrLib SDK Documentation
Camera..::.QuickCommand Class
NamespacesVideoRayCameraCamera..::.QuickCommand
EXPERIMENTAL Macros to drive camera menu commands These emulate manual button presses on the camera
Declaration Syntax
C#Visual BasicVisual C++
public class QuickCommand
Public Class QuickCommand
public ref class QuickCommand
Members
All MembersConstructorsMethodsFields



IconMemberDescription
Camera..::.QuickCommand()()()
Initializes a new instance of the Camera..::.QuickCommand class

Command
ASCII string representing the command macro. X==RESET M==MENU U==UP D==DOWN L==LEFT R==RIGHT

Description
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetMenuCommands()()()
Generate a list of commands from the command string

GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
ShortName
ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
Camera..::.QuickCommand

Assembly: vrLib (Module: vrLib) Version: 2.0.1.0 (2.0.1.0)