vrLib SDK Documentation
DeviceName Property
NamespacesVideoRay.CommunicationProtocol_PRO4_InterfaceAdapterDeviceName
A device name so the user can identify the device in the UI
Declaration Syntax
C#Visual BasicVisual C++
public virtual string DeviceName { get; set; }
Public Overridable Property DeviceName As String
public:
virtual property String^ DeviceName {
	String^ get ();
	void set (String^ value);
}
Value

Assembly: vrLib (Module: vrLib) Version: 2.0.1.0 (2.0.1.0)