vrLib SDK Documentation
Read Property
NamespacesVideoRay.CommunicationProtocol_PRO4_InterfaceAdapterRead
Return any bytes available from the device
Declaration Syntax
C#Visual BasicVisual C++
public virtual byte[] Read { get; }
Public Overridable ReadOnly Property Read As Byte()
public:
virtual property array<unsigned char>^ Read {
	array<unsigned char>^ get ();
}

Assembly: vrLib (Module: vrLib) Version: 2.0.1.0 (2.0.1.0)