vrLib SDK Documentation
Buffer Property
NamespacesVideoRay.DeviceDeviceDescriptionSimpleGenericBuffer
Declaration Syntax
C#Visual BasicVisual C++
public override byte[] Buffer { get; set; }
Public Overrides Property Buffer As Byte()
public:
virtual property array<unsigned char>^ Buffer {
	array<unsigned char>^ get () override;
	void set (array<unsigned char>^ value) override;
}

Assembly: vrLib (Module: vrLib) Version: 2.0.1.0 (2.0.1.0)