vrLib SDK Documentation
CommsManager Class
NamespacesVideoRay.CommunicationCommsManager
Manages communications on a single communication channel Currently only PRO4 protocol is implemented
Declaration Syntax
C#Visual BasicVisual C++
public class CommsManager
Public Class CommsManager
public ref class CommsManager
Members
All MembersConstructorsMethodsProperties



IconMemberDescription
CommsManager()()()
Default Constructor

AttachDevice(Protocol_PRO4_IDevice)
Attach a device which will get responses

CurrentTurnAroundTime
Get the turn around time of the last packet in mS.

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
Start(String)
Start the communication manager main thread

Stop()()()
Kill any threads opened by the manager
Return Value
Simple name of currently active port

SwitchDeviceID(Protocol_PRO4_IDevice, Int32)
Switches the device ID.

ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
CommsManager

Assembly: vrLib (Module: vrLib) Version: 2.0.1.0 (2.0.1.0)