Set the system for transformation
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C# | Visual Basic | Visual C++ |
public static PhysicalUnits..::.UnitSystem SystemForOutput { get; set; }
Public Shared Property SystemForOutput As PhysicalUnits..::.UnitSystem
public: static property PhysicalUnits..::.UnitSystem SystemForOutput { PhysicalUnits..::.UnitSystem get (); void set (PhysicalUnits..::.UnitSystem value); }