vrLib SDK Documentation
SystemForOutput Property
NamespacesVideoRay.UtilPhysicalUnitsSystemForOutput
Set the system for transformation
Declaration Syntax
C#Visual BasicVisual C++
public static PhysicalUnits..::.UnitSystem SystemForOutput { get; set; }
Public Shared Property SystemForOutput As PhysicalUnits..::.UnitSystem
public:
static property PhysicalUnits..::.UnitSystem SystemForOutput {
	PhysicalUnits..::.UnitSystem get ();
	void set (PhysicalUnits..::.UnitSystem value);
}

Assembly: vrLib (Module: vrLib) Version: 2.0.1.0 (2.0.1.0)